Regions
Khavasak
KA-va-SAHK
/kʰəvəsak/
Nezlugz
Khav: Land
A: Plural
Sak: Lord
The Dark God's empire
Places, Terra
Dachai
DAHK-eye
/daxaɪ/
Nezlugz
The fertile region between the Runkalash and Krachga rivers
Galghad
GAHL-gahd
/galgʰad/
Nezlugz
The notoriously dangerous swamp encircling the inner Khavasak
Kalvriz Isles
KAHL=vreez
/kalvriz/
Nezlugz
An island chain in the Bay of Nuros
Kurever
KOO-reh-vare
/kurɛver/
Nezlugz
The region between the Krachga River and the Bay of Nuros
Nethgorad
NEHTH-go-rahd
/nɛθgorad/
Nezlugz
The fertile, slave tilled plains north of the Prakalra Mountains
Ordagh Desert
OR-dahg
/ordagʰ/
Nezlugz
The desert separating the Runkalash and Taevitra rivers. A liminal region between the Khavasak and Free Kingdoms where Saklugz can only employ enough of his power to keep the region a desolate wasteland.
Shrigora Mountains
SHREE-gore-RAH
/ʃrigorra/
Nezlugz
The large mountain range partially encircling the inner Khavasak
Thurka
THOOR-ka
/ðurkə/
Nezlugz
A steppe zone in the northern part of the inner Khavasak
Uru Desert
OO-roo
/uru/
Nezlugz
A desert region in the southern part of the inner Khavasak
Vakrag
VAH-KRAHG
/vakrag/
Nezlugz
Va: Flaming
The blasted wasteland in the center of the Khavasak. The Vakrag is all but impassable outside the Ashrahu and other road systems
Places, Aqua
Krachga River
KRAH'H-gah
/krəxga/
Nezlugz
A river running from the Shrigora Mountains to the Bay of Zur. When it passes through Dissak, the Krachga is routed in a circular pattern around the center of the city.
Bay of Nuros
NOO-rohs
/nuros/
Nezlugz
An inlet in the northern Khavasak separating Kurever from the western spur of the Shrigora Mountains
Runkalash River
roon-KAHL-ash
/ɹʊnkalaʃ/
Nezlugz
A river running through the central Khavasak, starting at the southern extension of the Shrigora Mountains and emptying into the Bay of Zur
Shodura River
SHOW-doo-ra
/ʃodurə/
Nezlugz
The westernmost of the twin rivers of the Nethgorad
Bay of Soghua
SO-gwah
/sogʰua/
Nezlugz: Anqi Dialect
The bay separating Nezhu from the Shrigora Mountains
Thozogh Canal
THOH-zawg
/ðozɔgʰ/
Nezlugz
A newly built canal linking the Runkalash and Gaujong rivers
Undurz Canal
oon-DOORZ
/ʊndurz/
Nezlugz
A canal linking the Nostrean Sea to the Khavasak’s major rivers
Vozai River
VOH-zai
/vozaɪ/
Nezlugz
The easternmost of the twin rivers of the Nethgorad
Bay of Zur
ZOOR
/zur/
Nezlugz
An inlet on the western end of Falnir separating the Adranta from the Silipian Forest
Places, Settlements
Dissak
DIHS-sahk
/dɪssak/
Nezlugz
Dis: City
Sak: Lord
The capital city of the Khavasak empire
Eksantir
EHks-sahn-tir
/ɛkssantir/
Nezlugz
A city located at the closest point between the White and Black Krachga. Home to the Temple of Ati
Kacharanos
ka-HAHR-ah-nohs
/kəxaranos/
Nezlugz
Kach: River
Anos: City
A port city located where the Undurz Canal meets the Runkalash River
Shungnath
SHUHNG nahth
/ʃʊŋɳaθ/
Nezlugz
The largest city in the Pan Rin Rainforest. Shungnath is heavily contested, regularly changing hands between Nezhu and Saklugz
Tandariz
tahn-DAHR-reez
/tandariz/
Nezlugz
A port city where the Undurz canal meets the Nostrean Sea
Thrakanar
thre-KAH-nahr
/ðrəkaɳar/
Nezlugz
Thrak: Bring, drag
The primary port from the bay of Nuros to the inner Khavasak. Thrakanar's name originates from before to the Ukni conquest of Kurever and Harlynd, when the perpetual conflicts in the region made the city a major slave trading hub
Wunakros
woon-AH-krohs
/wʊɳakros/
woon-ah-krohs
Wun: Wun
A port city located where the Undurz Canal meets the Krachga River. The site of Athoch’s Lochanar
Zakkhita
ZAK-it-TAH
/zəkkʰɪta/
Nezlugz
A city on the western coast of the Bay of Nuros
Places, Routes
Ashrahu
ahsh-RAH-hoo
/aʃrahu/
Nezlugz
Ash: One (Original)
The primary east-west road of the Khavasak
Krachgarahu
KRAH-gah-RAH-hoo
/krəxgarahu/
Nezlugz
Krachga: Krachga (River)
A road that follows the course of the Krachga River (Not depicted on the world map due to space limitations)
Nerahu
neh-RAH-hoo
/nɛrahu/
Nezlugz
Ne: North
A northern extension of the Ashrahu running along the coast of northeastern Kurever
Rahutua
rah-HOO-too-Ah
/ɹahutʊa/
Nezlugz
Rahu: Road
The road connecting the Krachga River as it circles back on itself in the southern Vakrag, with Eksantir at the midway point (Not labelled on the map due to space limitations)
Zorahu
ZOH-RAH-hoo
/zorahu/
Nezlugz
Zo: South
A road running from Kacharanos to the Naruya river in Vyadalam
Places, Constructs, General
Ashterach
ASH-tehr-ahk
/aʃtɛrax/
Nezlugz
Ash: One
Rach: Spread
Large temples to Saklugz
Lochanar
low-HAHN-ARE
/loxaɳar/
Nezlugz
Loch: Creation
The fortresses which house the Raghash of the Arkuloch: the essence that is drawn from the Saghburzakh when they are brought into the physical world
Shanakra
sha-NAH-kra
/ʃəɳakrə/
Nezlugz
Sha: Shell/Armor
Military fortifications, typically found on the frontiers of the Khavasak
Vitarshir
vih-TAHR-sheer
/vɪtarʃir/
Nezlugz
Vitar: Chamber
The name for the inner spire found in the Saghburzakh and the Lochanars, where the material essence of Saklugz and his children are housed
Places, Constructs, Specific
Anagrash Lighthouse
a-NAH-grash
/əɳagrəʃ/
Nezlugz
The large lighthouse in the harbor of Thrakanar. The Anagrash Lighthouse is supported by four arched, black, spider-like legs, with a Zuthruhk infused lantern that can dilate to produce broad, illuminating field of light or a fixed beam capable focusing on distant ship
Ravalzu Brewery
ra-VAHL-zoo
/rəvalzʊ/
Nezlugz
A mead brewery in the Kalvriz Isles
Saghburzakh
sahg-BOOR-zakh
/sagʰburzakʰ/
Nezlugz
Sa: Fire
Burz: Dark
Akh: Spread
The tower of Dissak, where Saklugz, the Dark God, resides
Sagek
sah-GEHK
/sagɛk/
Nezlugz
Sa: Fire
The complex of kilns, prisons, and slave-works beneath the Saghburzakh
Vikras
VEE-krahs
/vikras/
Nezlugz
Vi: East
The eastern gate of Dissak
Waikras
WHY-krahs
/waɪkras/
Nezlugz
Wei: West
The western gate of Dissak
Places, Constructs, Translated
The Saltbreeze Inn
An inn at Thrakanar
The Hungry Wenghur
A tavern and inn at Thrakanar